We propose a Latency EQualization (LEQ) service, which equalizes the perceived latency for all clients participating in an interactive network application. To effectively implement the proposed LEQ service, network support is essential. The LEQ architecture uses a few routers in the network as hubs to redirect packets of interactive applications along paths with similar end-to-end delay. In this paper we use efficient hub selection algorithm for selection hubs to reduce the packet transfer delay. we show that our LEQ architecture significantly reduces delay difference under different optimization criteria that allow or do not allow compromising the per-user end-to-end delay.